[gd_scene load_steps=6 format=3 uid="uid://dmcsbx3axcfuk"]

[ext_resource type="PackedScene" uid="uid://d4ei3dvqh3fjm" path="res://scenes/pond/pond.tscn" id="1_tfgin"]
[ext_resource type="Script" path="res://scenes/game/game.gd" id="1_v6pby"]
[ext_resource type="PackedScene" uid="uid://d1st8gldh8ho7" path="res://scenes/net/net.tscn" id="2_ihvgd"]
[ext_resource type="PackedScene" uid="uid://cbehldlcfh3gg" path="res://scenes/HUD/HUD.tscn" id="4_crcqy"]

[sub_resource type="GDScript" id="GDScript_5opke"]
script/source = "extends Node2D


# Called when the node enters the scene tree for the first time.
func _ready() -> void:
	pass # Replace with function body.


# Called every frame. 'delta' is the elapsed time since the previous frame.
func _process(delta: float) -> void:
	pass
"

[node name="game" type="Node2D"]
script = ExtResource("1_v6pby")

[node name="pond" parent="." instance=ExtResource("1_tfgin")]
position = Vector2(576, 324)

[node name="net" parent="." instance=ExtResource("2_ihvgd")]
position = Vector2(576, 44)

[node name="Fishes" type="Node2D" parent="."]
script = SubResource("GDScript_5opke")

[node name="CanvasLayer" type="CanvasLayer" parent="."]

[node name="HUD" parent="CanvasLayer" instance=ExtResource("4_crcqy")]

[connection signal="child_exiting_tree" from="Fishes" to="." method="_on_fishes_child_exiting_tree"]
